The walls of Diana Ford’s classroom dissolve into an open field as she puts on a pair of Oculus Rift goggles. Within the artificial realm created by the Oculus Rift headset, Ford chases after a ball only to run straight into a surrounding wall in her classroom, blurring virtual reality and reality. Read more...
Photo: Computer science lecturer Diana Ford teaches game-developing as a subfield of graphics. She teaches her fall quarter class, “Advanced Game Development for Virtual Reality,” using Oculus Rift goggles and tracking devices to create immersive gaming codes and player interaction with artificial intelligence. (Kira VandenBrande/Daily Bruin)






